Tool for Fixing Car GMOD: Welding and Parenting Issues

Welding in Garry’s Mod (GMOD) can be frustrating. Often, large contraptions behave unrealistically after being unfrozen, with parts sagging or detaching despite seemingly solid welds. Even with weld force break set to 0 and thorough welding, sections can still droop. Parenting tools offer an alternative, linking a “child” prop to a “parent” prop. However, existing parenting tools often lead to clipping issues, where child props pass through walls or players.

The ideal solution is a tool that combines the strengths of welding and parenting. This “ultimate weld tool” would allow users to connect two props with customizable breaking force and bending limits. A bending limit of 0 would function like a parenting tool, keeping the child prop rigidly fixed to the parent. Higher bending limits would introduce realistic inertia and bending, similar to current welds.

Crucially, this tool should preserve weld integrity. All welds should remain intact after unfreezing, ensuring the contraption stays connected as intended. An option to disable collisions between the connected props until they break would also be beneficial. This would prevent clipping and allow for more complex mechanisms. This improved welding system would enable creators to build complex and realistic contraptions in GMOD without the frustration of unstable welds or clipping issues. A robust and reliable connection system is essential for bringing ambitious GMOD creations to life.

Addressing the current limitations of welding and parenting in GMOD requires a tool that provides:

  • Adjustable Breaking Force: Allows users to specify the force required to break the connection between props.
  • Customizable Bending Limit: Offers control over the rigidity of the connection, from completely fixed (0) to allowing for realistic bending.
  • Persistent Welds: Ensures that welds remain intact after unfreezing, preventing unrealistic sagging and detachment.
  • Collision Control: Provides an option to disable collisions between connected props until the connection breaks, preventing clipping.

This enhanced tool would significantly improve the building experience in GMOD, allowing for more complex, stable, and realistic contraptions. By combining the best aspects of welding and parenting, this tool would empower creators to fully realize their vision within the game.

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